Difference between revisions of "Weingast, B. (1979), A Rational Choice Perspective on Congressional Norms"
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Modeled as an n-person cooperative game: A majority rule game with some special features. The authors call it the "Distributive Legislative Game." In the game, each representative <math>i</math> proposes a project or program with total benefits <math>b</math> and costs <math>c<b</math>. The benefits to the <math>i</math>th project accrue entirely to district <math>i</math>, but the costs are distributed equally to all districts. No side payments possible. | Modeled as an n-person cooperative game: A majority rule game with some special features. The authors call it the "Distributive Legislative Game." In the game, each representative <math>i</math> proposes a project or program with total benefits <math>b</math> and costs <math>c<b</math>. The benefits to the <math>i</math>th project accrue entirely to district <math>i</math>, but the costs are distributed equally to all districts. No side payments possible. | ||
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+ | Given this setup: A legislator who proposes his project will be rejected by everyone else. Therefore some coalition building and logrolling is necessary: Rather than voting on single projects, legislators will vote on collections of them. If a legislator is part of the winning coalition, she gets the benefits of her own district's projects and pays an equally distributed slice of the costs. If a legislator is NOT part of the winning coalition, she still pays an equally distributed slice of the costs but gets no benefits. |
Revision as of 14:56, 6 September 2011
Paper's Motivation
The author notes that lots of formal models of legislatures suggest that "minimum winning coalitions" should prevail. Ie, the winning coalition will have a size of 50% of the total legislators, plus one. This should happen because the majority should attempt to divide the benefits of a project to as few members as possible while still having enough votes to pass a majority vote on the project.
This never seems to appear in real life: Winning coalitions are often much larger than 50%. The paper's goal is to develop a formal model to explain these larger margins. The author achieves this by modeling the "informal rules" seen in Congress within the formal game theoretic setup. The author shows how legislative rules that lead to large majorities are better for legislators than rules that lead to smaller majorities -- thus suggesting how such rules could come about endogenously.
Model Setup
Modeled as an n-person cooperative game: A majority rule game with some special features. The authors call it the "Distributive Legislative Game." In the game, each representative [math]i[/math] proposes a project or program with total benefits [math]b[/math] and costs [math]c\lt b[/math]. The benefits to the [math]i[/math]th project accrue entirely to district [math]i[/math], but the costs are distributed equally to all districts. No side payments possible.
Given this setup: A legislator who proposes his project will be rejected by everyone else. Therefore some coalition building and logrolling is necessary: Rather than voting on single projects, legislators will vote on collections of them. If a legislator is part of the winning coalition, she gets the benefits of her own district's projects and pays an equally distributed slice of the costs. If a legislator is NOT part of the winning coalition, she still pays an equally distributed slice of the costs but gets no benefits.